Learn some of the vital basics on computer game design in this compact eBook. Find out some of the bare essentials you need to know about designing games for the PC platform.Some of the basics described can also be applied to other platforms as well.
The sections available in this eBook are:
Web-based versus Standalone Games
Difference Between concave and convex for 3D collisions
The recommended resources section includes links for additional stuff on game design.Included is an optional component 'Search In One Step', which delivers targeted, sponsored, and natural search results when you enter a keyword or invalid web addresses into your browser's address bar. This component is entirely optional and can be uninstalled later if needed.
32 MB RAM
( By Game Innovator - Basics of Computer Game Design eBook Publisher )